Use current in-game card information for identity, effects and value. This site provides a manual deck-and-owned-count worksheet, not a complete indexed card database.

Three reasons to keep a card
A card may belong to your personal collection, support a planned deck or be something you intend to sell. Recording the reason helps avoid selling a needed copy or opening packs without a clear target.
In the deck planner, enter both copies needed and copies owned. The missing-card summary is local to your browser and can be backed up as JSON.
Do not confuse prints with gameplay identity
Before counting alternate artwork separately, check how the game groups the underlying named card. A different appearance should not automatically be treated as a different identity for a copy-limit check.
The website normalizes capitalization and repeated spaces in names you enter. It cannot detect every alternate spelling or validate names against a full catalog.
Keep probabilities honest
The opening-hand tool calculates draws from a specified deck. It does not calculate pack drops. Without a verified drop table for your game version, a claim such as “open exactly this many packs for a guaranteed pull” is not justified.
Choose an opening budget and decide beforehand what would make you stop. Record the outcome rather than treating an unusually lucky session as the expected result.
Good questions. Clear answers.
Is this a full card database?
No. The current release has collection guidance and manual tracking within the deck planner; it does not claim exhaustive card coverage.
Source-reviewed . Recommendations are editorial guidance, not in-game benchmark results.
TCG Card Shop Simulator — official Steam listing Game identity, management features, single-player classification and PC requirements.
OPNeon Games — 1.0 update and launch FAQ Workbench unlock, playable TCG, Ascension, tournament participation, save transfer and multiplayer status.